GradX

Conor
Mulgrew

A highly organised and efficient individual, whose thorough and precise approach to projects has yielded excellent result. I have been creating games, and game engine projects since 2017 using Unity and Unreal. I currently have 12 published games on itch.io, with several more created as assignments/unpublished, many of which have been well received by players, lecturers, and industry professionals. Through my education in TUD I have picked up essential skills in programming, 3D modelling, team management, GDD creation and publishing strategies. Have also learnt a lot through a trip to France with Erasmus, such as finance management and have gained a greater understanding of the world around me. Have experience with Audacity and various editing softwares too! 

LinkedIn itch.io