Hello! I’m a games programmer interested in the design and development of indies. I spend most of my time developing various small games, especially of the horror genre, and watching/researching YouTube content on the same topics. Occasionally, I upload devlogs for personal projects on my YouTube channel, creating work I’d like to see more of on a broader scale. Although I’m not particularly skilled with creating assets and focus more on programming, I enjoy worldbuilding, narrative and sound design, and developing game mechanics. With this degree, I’m looking forward to beginning to work with indie studios on much larger projects and developing my personal and professional skills much further!
I’m the lead programmer working on Haustoria. I am also very heavily involved with the concept design, narrative design, sound design and worldbuilding. Although some hardships have arisen throughout development, I am confident that Haustoria will be an enjoyable experience for many due to the hours spend working on creating the combat features and experiences within.
I am currently working on creating a 3d (and possibly vr integrated) game with twitch streaming support that allows viewers to speak their messages through in-game slimes that the player/streamer can earn through exploration and base-building. The slimes featured within have a physics-based, jelly-like appearance and can be given orders by the player as they bounce around, leaving splatters behind them.
Haustoria / Lead Developer, Sound Designer