Acting as the ‘CoffeeBot’s’ production coordinator, lead character artist, and co-sound designer, Mark has regularly assumed the roles of production coordinator and artist on previous projects. For this project ‘CoffeeBot’, he is responsible for leading character design and character art for the first time. CoffeeBot has also brought the highest demand of custom 3D models for Mark to create and is in fact, the first game that Mark has had to 3D model for. Along with 3D modelling, Mark is acting as the UI and sprite artist which is a familiar role. Mark has had good opportunities to work with the other team members on prior projects in different combinations. Last year Mark worked with Niamh for a handful of projects. Niamh and Mark worked with James on another occasion for a project titled ‘Tea&D’, as well as Mark and James worked with Declan on a separate project named ‘HiberHog’.
CoffeeBot / Producer, 3D Modeller