CoffeeBot is a resource management simulation game, with an emphasis on wacky physics-based interactions. You play as Sergio, a forklift shaped robot barista, that navigates the cafe bringing the correct orders to customers. Every object in the environment is interactable, whether it's a chair, a table or even a customer. Push, pull, pick up and throw objects around to complete orders as quickly as possible, earning you credits that can be spent on various upgrades to yourself and to the cafe. Players are rewarded with efficient and creative play, using the environment to their advantage to deliver the correct drink to the customer, while avoiding knocking anything over or spilling.
Programmer, Sound Designer: Declan Cooke / Programmer, Level Designer: James Mohan / Producer, 3D Modeler: Mark Lambe / 3D Modeler, Play-tester: Niamh Homan