Grad X

Stardust Studios / Without a Trace

A fluid and fast paced parkour game that combines a grappling hook that allows the player to swing around, a rocket launcher that can launch the player high into the sky and an omni directional air dash able to boost the player quickly over small distances abilities that flow with each other to create a wide depth of movement. All within a bright, colourful cartoon world that is under siege from the powerful and terrifying Storyboar. Download Without A Trace now on itch.io. 

Production Manager, Lead Designer, Level Designer: Charles Kelly / Lead Programmer: Lily Hayes / Lead 3D Artist: Oisin Browne, Lead Sound Engineer, Programmer: Connor Loughran