As a mature student in the TUD Game Design Programme, I've spent the past four years to refining my programming and development skills. Gaming has been a lifelong passion, and I'm now committed to transforming it into a profession. My objective is to enter the industry to not only acquire new skills but also gain invaluable experience on how to thrive and collaborate within the gaming industry's environment.
I'm part of a 4-person development team working on Haustoria, an atmospheric post-apocalyptic survival RPG. The game stands out for its captivating ambiance, brought to life through stunning art and mesmerizing music. Alongside immersive combat encounters and a compelling narrative, Haustoria offers a relatively brief yet incredibly rewarding gameplay experience.
Haustoria / Producer, System Developer