Game Design

Spellbinder

In Spellbinder the player uses spells and different combinations of the spells you find in the level to fight enemies and clear the map of their presence. As you delve deeper into the level you find new spells to use. By using your spells in combination, they mix into new abilities with unique properties that can be used in new and interesting ways. With your newfound spells and combos, you gain the power to take on more challenging foes and travel to previously inaccessible parts of the game. Use any or every path at your disposal, fighting rooms of enemies and unlocking secrets to earn rewards before taking on the boss waiting for you at the end. 

Developers:
Seán Dunne 
Ethan Jobus 
Amelia Plocharczyk 
Andre Vysotskyi 
Rhys Macgregor-Mason