Hi, my name is Dylan, and I’m a Game Designer. I also have experience with sound design, programming and 3D modelling, but I’m most interested in level design, systems design and the ‘feel’ of a game. Past projects I’ve worked on in various roles can be found on my itch.io page (link below). This semester, I was able to work with an amazing team on ‘Don’t Blink’, a supermarket simulator/psychological horror game. I worked on the music, SFX, VFX and programming for the game. There were plenty of bumps in the road but I’m proud of what we were able to create, and I look forward to showing others what I’ve worked on!
Group Project 1-1 Title: Don’t Blink
Group Project Roles: Sound Designer, Programmer, VFX Artist (Lighting, Shaders, etc...,)