Hi! My name is Sharon and I’m a graduating Visual Communication Design student based in County Louth and Dublin. I have a strong passion for design, particularly visual storytelling and creative experimentation. My style leans towards illustration as I love to draw and I always have for as long as I can remember. My favourite medium is acrylic paint, although I do love to draw digitally too. My work is inspired by personal experiences and observations. I’m always looking for new ways to combine creativity with illustration and design to create engaging and meaningful work that creates an experience which is personal to myself, while also being relatable to others.
This project is an environmental board game inspired by Global Warming and how the responsibility of the environment is often shifted onto individuals, while large corporations remain the primary drivers of climate change as they are responsible for 71% of global emissions. Corporations, particularly in fossil fuels, agribusiness and coal mining, drive significant global resource exploitation, contributing to environmental degradation. Key players, including entities like Saudi Aramco, Gazprom, and Shell are responsible for a large percentage of industrial greenhouse gases. These industries often engage in deforestation overfishing, and localised destruction of ecosystems while using political lobbying to avoid accountability. This project explores the conflict between industrial development and the natural world and the idea that environmental responsibility is often shifted onto individuals, while large-scale corporate actions remain the primary drivers of climate change.
This project is an autobiographical comic inspired by my childhood diary entries from ages 11 to 12, focusing on my transition from primary to secondary school. Using personal diaries that I have kept since childhood, I explored how my thoughts and emotions developed during this period of change. This project also reflects on navigating childhood while feeling physically different from those around me, including feeling awkward about being the tallest in my class throughout primary school and feeling self-conscious about the gap in my teeth due to bullying in secondary school. Combining comic and graphic novel elements, I visually represent memories, emotions, and everyday experiences from my younger self’s perspective. Through illustration and storytelling, I wanted to capture both the humour and vulnerability of growing up, while showing how journaling became a personal ritual and form of self-expression.