Visual Communications

Murray Aston Joseph Barnes Jodie Byrne Finan Callaghan Tom Campion Áine Coll Kate Doherty Lily Gartner Chris Hanna Aoibheann Hand Bartek Janczak Kayley Kemple Shauna Langtry Megan McDonnell Marianna Mooney Póilín Nic Géidigh Caitlín Ní Rabhartaigh Lana O'Kiersey Karolina Olkowicz Gary Price David Rogers Laura-Ann Ryan Stephen Sheehan Sun Yuyu

Marianna Mooney

illusion. what will you talk about?

I wanted to represent both sides surrounding the debate around consciousness, ensuring each viewpoint was represented equally. For me, however, purely visualizing their debate was not enough. I felt that by allowing an audience to actually engage in the discussions, they could come to their own conclusions through critical thinking. From this problem identification, the design solution of debate cards developed. I edited the content to pull out key concepts from both sides. These were visually colour coded to fit into larger publications, which lets a reader investigate the topic more.

I designed the format of the larger publications through outside research into the subject of the debate itself; the brain. A debate by philosopher Mary Midgley and Colin Blakemore is presented on larger publications as one continuous thought, meant to act like this whole disagreement is in the head of the reader. The cards allow for other individuals to participate, and the main content lives in another way when more people are involved. I designed kinograms, which is a paper animation technique that erases and changes the images below, using acetate and thin lines. This tied conceptually with the debate. I considered facts of how our brains consist of grey and white matter and used this in my choice of materials. I fashioned four large ‘zine’ style publications, each reflecting a lobe of the brain. My hope is that this solution could be used for other large debates of human issues.

mariannamooney@gmail.com
mariannamooney.com

I wanted to represent both sides surrounding the debate around consciousness, ensuring each viewpoint was represented equally. For me, however, purely visualizing their...

I wanted to represent both sides surrounding the debate around consciousness, ensuring each viewpoint was represented equally. For me, however, purely visualizing their debate was not enough. I felt that by allowing an audience to actually engage in the discussions, they could come to their own conclusions through critical thinking. From this problem identification, the design solution of debate cards developed. I edited the content to pull out key concepts from both sides. These were visually colour coded to fit into larger publications, which lets a reader investigate the topic more.

I designed the format of the larger publications through outside research into the subject of the debate itself; the brain. A debate by philosopher Mary Midgley and Colin Blakemore is presented on larger publications as one continuous thought, meant to act like this whole disagreement is in the head of the reader. The cards allow for other individuals to participate, and the main content lives in another way when more people are involved. I designed kinograms, which is a paper animation technique that erases and changes the images below, using acetate and thin lines. This tied conceptually with the debate. I considered facts of how our brains consist of grey and white matter and used this in my choice of materials. I fashioned four large ‘zine’ style publications, each reflecting a lobe of the brain. My hope is that this solution could be used for other large debates of human issues.

mariannamooney@gmail.com
https://www.mariannamooney.com/

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